This is a free form page for all players and game masters to add content to. If you think of something that would make a neat game, put it in the list.
You can decide a random plot by using the Wizards Dice Roller and a custom dice size.
Random Plots
- Goblins invade a small town and hold the mayor for ransom.
- A faction of Aelrosian Gnolls succumbs to their demonic nature and goes on the offensive.
- Thieves make off with a valuable heirloom of mysterious origin.
- Young children of a specific race are going missing while in the safety of their homes.
- A terrible catastrophe occurs when an unwitting person puts two extra-dimensional spaces inside one another.
- All of the baked goods coming from a specific shop have the effects of random potions.
- Giants have barricaded a road and threaten travelers.
- A whole community disappears overnight, and the usual suspects are all innocent.
- Doppelgangers successfully infiltrate the upper echelons of an important organization.
- A ritual of dire consequence is uncovered in a forgotten library.
- Countless, normally harmless creatures, swarm across the countryside.
- Unnatural storms ravage the skies.
- Drow and other denizens of the under realms start a major push into the light.
- Clerics of an evil deity begin to kidnap humanoid sacrifices.
- A caravan needs to be assisted in its travels through a war torn region.
- A princess needs rescuing from an evil dragon.
- Undead rise from the grave in droves, yet do nothing.
- Mischievous gnomes begin to steal wood from cities in bulk. Nothing is safe, even the walls of buildings.
- Mass amnesia sweeps through several small communities.
- A wealthy wizard of ill repute becomes a philanthropist and begins to give away all his wealth.
- Several liches claim rulership over a large city, and begin to enforce it.
- An alchemist invents a superior packaging material, but the formula is stolen before they can get funding.
- Ghosts from generations past haunt their living relatives.
- Many formerly impenetrable dungeons across the world open up, all at once.
- Counterfeit money threatens to topple the markets of a nation.
- Bad luck plagues a noble family, driving them to criminal behaviour.
- A powerful demon breaks into the world and must be dealt with quickly.
- Paladins and clerics of a certain deity have their power artificially increased ten fold, while their enemies are dramatically weakened.
- City planners fail to consider the consequences of expanding into the territory of an old crypt-city.
- A pride of gryphons are pushed from their homes and begin to attack human settlements for food.
- Gnomes in a mountain community fear for their lives as they are slowly hunted to extinction by a tribe of orcs.
- Nobody remembers the meaning of a statue that says "never forget," and it mentions a date that quickly approaches.
- A clerical error falsely appoints a new monarch.
- Primal rituals unexpectedly fail, or go horribly awry, in a certain location.
- Duergar attack a dwarven mining stronghold and gain control of it.
- Angels representing a good deities attack without warning.
- Former enemy monster factions band together and threaten a civilized nation.
- A mysterious tower appears beside a bridge over a huge ravine, and a wizard demands tolls.
- Half a city falls underground as kobolds mine beneath it, sparking a bloody war.
- A group of adventurers that haven't been seen in over a decade appear with tales of a massive dungeon and the riches it holds.
- Mass chaos ensues as a genie gives out wishes in exchange for souls.
- Maps detailing a certain part of the world magically erase themselves, and nobody that goes in is ever seen again.
- Shop owners in a major metropolis begin to boycott adventurers.
- Travelers using magical portals that pass near a sealed tower fail to arrive at their destination.
- A troupe of vampires awaken in a forgotten tomb beneath a modern, and occupied, castle.
- ...and then zombies! Thousands of them!
- ...and then orcs! Hundreds of them!
- ...and then devils! Tens of them!
- ...and then dragons! Two of them!
- Assassins begin hunting anyone and everyone that came into contact with a specific necklace/ring/item.
- A magical orb reveals a terrifying truth, but all who see it soon fall into a magical coma.
- Lost contact with a remote castle, needs investigation.
- Someone has decided to become a hero in the night, but his vigilante doings are...questionable.
- A lord begins to heavily tax his subjects for an unknown reason.
- Moneychangers in a large metropolis of are accused of lining their own coffers.
- Terrible murders are occurring late at night in secure homes, and a supernatural killer is suspected.
Please contribute!