Part I to follow later?
Adventurers:
Veon the Human warlock
Corren the halfing rogue
Gus the <> rogue
Luna the <> bard
Gladdys the human warlock
The adventurer was short, but perhaps not sweet, for our heroes.
After agreeing to take care of the Drow problem in exchange for the inhabitants of the forest to collect herbs and spices for them, the group heads off to the north, where they hear the Drow are situated.
After a little bit fo trekking, and a tiny bit of back-tracking, through the forest, the group reaches a cliff.
A large cliff.
Like, a FREAKING HUGE cliff. They estimated about 300 feet. A quick lashing of ropes together, and the party is lowering the happy-go-lucky bard over the edge. The cliff is a mess of branches and trees sticking out from the slope, so it is basically a sheer drop punctuated with large gaps of falls, no more than about 30 feet for the most part before you'll slam face first into another tree trunk.
A lot of the tree trunks seem to be coated in slickvine creeper, however, making maneuvering on them a bit more difficult.
With the aid of the rope, the bait - err - bard climbs the wall, and gets about 40 feet down when a surprising things happens.
She gets stuck.
Literally.
To the wall.
By spider webs.
DROW spider webs.
DROW DRIDER spider webs.
A few smacks on the noggin' later and a lovely cry for help and the party is scrambling down after her. Corren starts leaping down the trees, nearly making it to her before tripping on his last jump. Luckily, being an acrobatics machine, he lands without hurting himself.
Veon turns on his spider climb ability and goes galloping down the wall, and begins to carve his initials in the first drow's hide.
The rest of the party is a bit slower to catch up, but they start making their way down. All the while, the bard is making a lovely target.
The fight progress back and forth along the ledge. Webs fly, warlocks teleport, Veon flies around a bit, more webs, more hits, some stealthy moves by the Driders. Nothing fancy.
Until, of course, one of the Driders, sick of Veon beating on him, uses his stealth his sneak up to Veon and bullrush him off the wall.
Veon can't climb well.
Veon go falling down and lands on his face about 20 feet down, nearly knocking himself unconcious.
Corren moves up to slit the throat of the drider that knocked Veon down. He gets a couple nasty cuts in before he is subjected to a similiar fate.
However, Corren missed the close branches.
An interesting point to make - Halfings make a very nice splat when the world make a really good attack roll against them. Kinda looks like a pancake. Only halfling shaped.
And a little more messy. Generally pancakes are less goopy than splattered halflings.
Unless they haven't been cooked yet. Then they look EXACTLY like Corren did. Just...with more sharp bits and less tasty flavours.
So - 1 dead halfing, 1 mostly-dead human.
Then Gladdys killed the remaining drider and proved she was useful.
Veon rested up a bit, flew down to the corpse, put him in his own bag of holding, and flew him over to the bard to have raise dead cast on him. The group got healed up, and continued to climb down to the bottom, after looting the corpses of the Driders, and finding some nice magical loot.
